Professional Experience
Roles & Responsibilities
Feb 2022 – Current
Akashikino Studios, LLC
Jul 2022 – Dec 2022
Swoon
Lead C# Software Engineer
• Designed, and implemented core game mechanics in the Unreal Engine utilizing best practices for both Blueprints, and C++.
• Developed guidelines, and structure for the programming department to maximize coordination.
• Created modular debugging systems to streamline development, and reduce inefficiencies.
• Implemented the LFS Git framework for game design operations.
• Utilized cinematic background to create real-time camera control tools.
C# Software Engineer II
Contracted by Swoon for Elsevier.
• Created C# code infrastructure to support a modular design framework for medical simulations.
• Utilized Unity, Plastic, and Jenkins to efficiently design, and test fully functional builds.
• Strategically organize workflow between teams to increase productivity.
• Developed tools to reduce inefficiencies, and streamline operations.
May 2020 - Jan 2022
Third Coast Games, LLC
Lead C# Software Engineer
• Managed the programming department.
• Plan, develop, and integrate software using the Unity3D engine in C#.
• Created a dynamic framework for the implementation of product features.
• Developed debugging tools, and programming guidelines to reduce development time.
• Implemented Git repositories using BitBucket, and SourceTree.
Apr 2019 - Oct 2020
Etheous, Inc
C# Software Engineer
• Designed decentralized financial software
• Coordinated team operations, and priorities.
Jan 2017 – Nov 2018
Lifeform Capital, LLC
C# Software Engineer
• Designed decentralized digital financial contract technologies.
• Prototyped artificial intelligence for contract trading.
Mar 2014 – Dec 2016
TM Tooling
Computer Numerical Control Machinist
• Operated CNC machines by utilizing G-Code for rapid prototyping of industrial components.
Education
Palm Beach State College
Completed 49 credits towards AA
2010 - 2013
State College where I focused on film, and math skill development.
Palm Beach Film School
Film Production Certified
2009 – 2009
Film school where students perform all aspects of film production.
G-Star School of the Arts
Film Production HS Diploma
2007 – 2010
Charter school specializing in Film, Animation, and the Preforming Arts.
Dec 2022 – Current
Elsevier
C# Software Engineer III
• Created C# code infrastructure to support a modular design framework for medical simulations.
• Utilized Unity, Plastic, and Jenkins to efficiently design, and test fully functional builds.
• Strategically organize workflow between teams to increase productivity.
• Developed tools to reduce inefficiencies, and streamline operations.
Awards
One Health Award Nomination
2023
Issued by Elsevier · Aug 2023
Lead the Way Q4 Nomination
2022
Issued by Elsevier · Mar 2023